Caverns of the Sacred Fire
A downloadable Dungeon
Caverns of the Sacred Fire is an adventure designed for Knave 2e, but can easily adapt to other OSR systems.
Made for the Knave 2e Adventure Jam.
Writing, art, maps and graphic design by Francisco Lemos.
It features a 23-location dungeon themed around transformation.
The PCs will delve into its depths to fetch magical ingredients requested by a witch.
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Backstory
Long ago, a Deity of Chaos was exiled to the mortal plane, taking refuge within an intricate network of tunnels. A lover of mischief and transformation, this entity amused themself by reshaping matter. Many, awed by these marvels, turned the place into a pilgrimage site.
As centuries passed, the deity appeared to vanish, as did the devotees. Although traces of the transmuting force remained trapped in the depths.
Some decades ago, a congregation of monks settled in the caves, retreating to the lower levels, never to behold sunlight again. Their vows included willingly relinquishing their sense of sight. Their purpose: to expand their minds by developing extrasensory abilities beyond the mundane and thuse become telepaths.
A few days ago, you were recruited by Hanush, a mysterious figure rumored to possess knowledge of alchemical brews and forbidden rituals, willing to pay a handsome sum for certain rare ingredients. Your task: to delve into this ancient, forgotten abyss and retrieve them.
Caverns of the Sacred Fire is an independent production by Francisco Lemos and is not affiliated with Questing Beast LLC.
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (9 total ratings) |
Author | Francisco Lemos |
Genre | Adventure, Role Playing |
Tags | dungeon, Dungeon Crawler, Fantasy, knave, knave-2e, OSR, role-playing-game, Tabletop role-playing game |
Purchase
In order to download this Dungeon you must purchase it at or above the minimum price of $5.50 USD. You will get access to the following files:
Development log
- v1.2 Typo fixes and minor text udatesOct 13, 2024
- Illustrations updates and minor text changesOct 05, 2024
Comments
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This is a great piece of work Francisco. I love everything here. The map might become a little challenge for the GM about how to keep the PCs on track but if one takes a moment to study the incredibly wonderful map, that shounldn't be a real problem.
Great! 5/5
Green ("Just me" from the mastodon community)
Hi Green, thanks for your kind words, I really appreciate it.
On the challenge of keeping PCs on track, an OSR approach could probably be: lets go without track! :-D
Awesome work! Any plans for a print version?
Thanks Skip!
Yes I have plans to make a print version at some point :-)
Congratulations on this work Francisco. The art and layout look fantastic; I particularly love the style of your isometric illustrations.
Hi! thanks for your kind words :-)
looks amazing !
Thanks!